World of Warcraft lead game designer Ion Hazzikostas has teased the new zone, raid, and tier sets that will be released in patch 9.2., which is scheduled for release on November 14th.
World of Warcraft lead game designer Ion Hazzikostas just dropped a bomb on the WoW community with a new blog post teases some of the future content coming to the 9.2 patch, including raid and tier sets. The Horde and Alliance will finally be united in peace without any more faction-based PvP or raiding – effectively ending one of World of Warcraft’s most divisive elements since it began 14 years ago.
Blizzard is preparing to add a new tier of raid content in World of Warcraft’s 9.2 expansion, and the team also teased some details about its much-anticipated next zone: Zuldazar.
Ion Hazzikostas, lead game designer for World of Warcraft, has teased the new zone, raid, and tier sets that will be available in the upcoming patch 9.2.
World of Warcraft lead game designer Ion Hazzikostas has teased the new zones, raid and tier sets coming in patch 9.2. The expansion is scheduled to go live on August 27th for all realms across Battle.net which includes World of Warcraft, StarCraft II: Legacy of the Void, Diablo III Reaperof Souls and Heroes of the Storm
Despite a generally negative reception to the patch and subsequent discoveries about its continued harassment and pay inequity issues, World of Warcraft seems to be sticking with it and promoting the imminent release of Update 9.2: Eternity’s End. To that end, we’ve got an interview with lead game designer Morgan Day, who was invited on to The Starting Zone podcast to discuss some of 9.2’s features.
Day discussed Zereth Mortis’ zone and the Cypher of the First Ones, which aids players in understanding the First Ones’ musical language. Working with Poke Poke, a highly customisable automaton, will be the main mode of interaction in this zone, while the Cypher is described as being comparable to Torghast’s Box of Many Things. Those who aren’t interested in singing First Ones might opt to skip the Cypher altogether, since it has no link to raid power.
Day also discussed the Sepulcher of the First Ones raid concept, pointing out lessons gained from the Tomb of Sargeras raid and the Sylvanas battle that are being applied to the Sepulcher. Within the raid, there is a flying network that extends when monsters are destroyed and will reset when the raid refreshes, however shortcuts are planned.
Day also discussed the future gear tier sets in 9.2, stating that there would be new legendaries that will need the use of the Cosmic Flux money to upgrade. Echoes of Nyalotha inspired Cosmic Flux, which may be obtained via a variety of endgame activities like as raids, M+, World Quests, and even Torghast. Cosmic Flux may also be utilized in conjunction with a Creation Catalyst to generate tier set pieces from M+ or raids. Previous legendary levels will still need their original upgrade materials, although it is stated that obtaining such items will be simpler.
The conversation goes on to discuss timegating and its role in the tale, as well as some attempts to alleviate the issues with Conduit acquisition and Torghast and Tazavesh upgrades. The whole interview is posted here, with some bullet points provided by Wowhead.
Due to a lengthy run of controversies in the MMO and gaming field over the past several years, including the Blitzchung boycott, huge layoffs, labor issues, and executive pay controversy, Activision-Blizzard is regarded a problematic corporation in the MMO and gaming industry. The company was sued by the state of California in the summer of 2021 for fostering a work environment that was riddled with sexual harassment and discrimination, and the company’s disastrous response has added to Blizzard’s ongoing pipeline issues and the widespread perception that its online games are on the decline. Multiple state and federal authorities are investigating the corporation as of autumn 2021, and the industry has demanded Bobby Kotick’s resignation after further allegations on his wrongdoings.
- morgan day